History


TODO: REPLACE
Protobuf type meshtastic.StoreAndForward.History

Types

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class Builder : GeneratedMessage.Builder<BuilderT> , StoreAndForwardProtos.StoreAndForward.HistoryOrBuilder

TODO: REPLACE
Protobuf type meshtastic.StoreAndForward.History

Properties

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Functions

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open fun equals(obj: Any): Boolean
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fun getDescriptor(): Descriptors.Descriptor
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Number of that will be sent to the client
uint32 history_messages = 1;
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open fun getLastRequest(): Int

Index in the packet history of the last message sent in a previous request to the server.
Will be sent to the client before sending the history and can be set in a subsequent request to avoid getting packets the server already sent to the client.
uint32 last_request = 3;
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open fun getWindow(): Int

The window of messages that was used to filter the history client requested
uint32 window = 2;
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open fun hashCode(): Int
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open fun parseFrom(input: CodedInputStream): StoreAndForwardProtos.StoreAndForward.History
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.History
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.History
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.History
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.History
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): StoreAndForwardProtos.StoreAndForward.History
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open fun writeTo(output: CodedOutputStream)